Wednesday, December 3, 2008

MLB Power Pros: Season Mode

Season Mode builds on the core of Exhibition Mode by putting you in the shoes of a big league GM. For veterans of baseball games, this will be familiar territory: you can jump into your local team's front office or draft an expansion team from scratch. Beginning with opening day, you've got 10 seasons to work with in order to build a dynasty, which seems a bit short. (To be fair, I haven't finished a term at GM yet, so I can't really complain.) As with Success Mode, there's distinct Japanese feel with anime-style characters and load screens. You've got an assistant who guides you through the basics of the game (including some extreme basics like the number of teams in Major League Baseball), seems to have a crush on your character and cheers on the team at key moments.


MLB Power Pros Various


As you might expect by now, there are tons of options, most of which may be safely ignored. For instance, you can initiate a trade with another team in order to improve your talent pool or get rid of expensive players. Before the trade is confirmed, you get feedback about the odds it will be accepted in the form of a zero to five star rating. A few days later, you find out if the other GM accepted or rejected your offer. All of this is totally optional, though you will be offered trades by other teams from time to time.


Games can be played through from start to finish for a fully immersive experience or you can simulate being a manager with Fast Mode or being a GM by simulating weeks, months or entire seasons at a time. Optionally, you may watch specific players or situations so that you can drop into the game when they come up. One especially good use for this option is to watch Success Mode players that you've signed to continue monitoring their progress. MLB Power Pros keeps track of all sorts of achievements from complete game shutouts to getting a certain number of hits to turning double plays, which score your team Owner Points. As the season continues you stock up points that are used to pay player salaries, buy players from other teams or purchase training equipment. Winning individual awards, getting into the post-season and winning playoff series increases your points scored as well. Essentially, the more exciting the team, the more interest the fans have, and the more money the GM has to play with.


Veterans of games like MVP Baseball might miss the depth of Season Mode initially. You don't set hot dog prices, schedule promotions, buy stadium upgrades and so on. The business side of the game is more abstract and the minor league system is just a holding area for upcoming players. Power Pros' training system more than compensates for these short-comings, however. During the season, you can assign players to practice on skills you'd like to have them improve on. Assigning a veteran and a rookie to a practice group will allow the older player to transfer some skills to the greenhorn. Too much practice will wear out a player, so they will need to be rested. To avoid micromanagement problems, players can be assigned to automatic training in which computerized coaches handle assignments.


For the most part, Season Mode lets you play the game the way you want to play it. You can micromanage every moment of you players' professional lives or sit back and let the Wii simulate entire seasons. And there are several viable strategies, such as gambling on free agents to win post-season points or training lesser players to become stars or signing Success Mode players you've created. Unlike Exhibition Mode, the games have meaning as teams find themselves in tight pennant races and players compete for post-season honors. Just as in real life, individual games are fun, but the real pleasure of baseball is the season-long dramas that play out each summer.

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